
Pixelfall Protocol
TSA Video Game Design Submission: Team 2122-3
You are an astronaut, completing missions in your game, when you suddenly get cast out into a pixelated console world. What's going on? You cannot reach Mission Control, and so you must find out why you have been brought to the interior of the console and what you must do to save it.
Controls:
W | Moves the Player Forward |
A | Moves the Player Left |
S | Moves the Player Backward |
D | Moves the Player Right |
| Left Shift | Makes the Player Sprint |
E | Interacts with Virtual Objects, when prompted |
M | Open the Map, look for objectives |
Spacebar | Makes the Player Jump |
Mouse Movement | Rotates the heading of the camera to observe different directions. |
T | Reset the current level (Used for the occasional bug/glitch) |
If you are ever lost, open the map and head in the direction of the Red Exclamation Mark.
For the best experience, please play in fullscreen!
| Published | 19 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | PUTsa |
| Made with | Unity |
| Content | No generative AI was used |
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